Dual
Process Theory Dual
process theories provide a way to describe how individuals process information.
They are relevant to base newspapers in that they assist public affairs professionals
in determining the content they choose for the base paper. How people are influenced
is a question researchers have strived to answer. Dual process theories are one
answer to the question. Two types of dual process theories are the Elaboration
Likelihood Model (ELM), developed by Rich Petty, and the Heuristic-Systematic
Model (HSM), developed by Shelly Chaiken. "The dual process approach is quite
simple and based on four assumptions about people and influence" (Retrieved
December 8, 2002 from the World Wide Web: http://www.as.wvu.edu). The
first assumption within dual process is the idea that individual thinking functions
in two modes (Retrieved December 8, 2002 from the World Wide Web: http://www.as.wvu.edu).
One mode, "systematic", is used to describe a person who is thinking
in a clear, organized manner. The second mode, "heuristic", describes
when a person is not thinking in an organized way, but rather, is "passively"
thinking. The second assumption within this process is that the way a person thinks
is affected by that person and the situation in which he or she is in. People
who are directly affected by a scenario may choose to use systematic thinking,
while those who are in a situation with no relevance may think more heuristically.
Thirdly, the way in which a person is persuaded about an issue will vary based
on the way a person is thinking. When someone is thinking systematically, facts
are important. When someone is thinking heuristically, appearance is important. Finally,
"Influence achieved through the systematic mode is more persistent over time,
more resistant to change, and more predictive of behavior than influence from
the heuristic mode" (Retrieved December 8, 2002 from the World Wide Web:
http://www.as.wvu.edu). Basically, if a person thinks systematically, he or she
is likely to remember more over a person who is thinking heuristically who may
remember only the moment.
The Elaboration Likelihood Model is based on the premise that there are two ways
of persuading. The first manner, central path, is used when a person cares about
the issue. "If the person cares about the issue and has access to the message
with a minimum of distraction, then that person will elaborate on the message"
(Retrieved December 8, 2002 from the World Wide Web: http://Chadwick.jlmc.iastate.edu).
The second method, the peripheral route, is used when a person is not intimately
familiar with an issue. This method claims that a person will attempt to make
an association or generalization about an issue. "If the peripheral cue association
is accepted then there may be a temporary attitude change and possible future
elaboration" (Retrieved from the World Wide Web: http://Chadwick.jlmc.iastate.edu).
The central route to persuasion is used when the receiver is able to elaborate
on the message, while the peripheral route is used when the receivers arguments
are weak. The
heuristic mode of processing information is based on "cues" that lead
a person to an assumption. "In a heuristic mode, people focus on that subset
of information that enables them to use simple decision rules or heuristics to
form a judgment" (Retrieved from the World Wide Web: http://www.hus.osaka-u.ac.jp/common/bulletin2/001/wada.html).
An example of heuristically processing information would be the thought that
"Republicans are smart" and then an individual deriving from that premise,
a judgment, instead of evaluating all angles of the argument. Most individuals
are not aware that they are processing information heuristically (Retrieved from
the World Wide Web: http://www.hus.osaka-u.ac.jp/common/bulletin2/001/wada.html).
The systematic approach to processing is based on using all information available.
Individuals that are highly motivated tend to use this method of processing. Heuristic
and systematic modes can work at the same time, hence the name "Heuristic-Systematic
Model". Dual
process theories pertain to the study of whether or not internal newspapers are
effective in that they give an explanation for how individuals process information.
One way in which this theory can be used in this study is by determining how the
mainstream audience, or the majority, on base process information. Two questions
to ask would be: 1. Do readers of internal newspapers process information systematically?;
2. Do readers of internal newspapers process information heuristically. If readers
process information systematically, more fact-based articles rather than features
should be the main focus of the internal papers. If readers process information
heuristically, more graphics and photography should be used in the paper. Uses
and Gratification Uses
and gratification theory suggests that individuals make choices about media based
on what pleases or gratifies. This not only holds true when choosing specific
programs to watch on television, it also spills over to what they choose to read
and why they choose to read it. Although
it has been traced back to the early 1940s with early research done by Herzog
(1944) and Berelson (1949), the uses and gratification theory was introduced in
the late 1950s by Jay Blumler and Elihu Katz. At that time, it was the norm to
consider mass communication as a hypodermic needle or a bullet theory aimed at
passive audiences during the 1920s through the 1940s (Severin & Tackard, 1997).
Essentially, the media would do the feeding and the audience would receive whatever
was fed to them. This allowed the media to exercise considerable power over what
audiences watched and portrayed the audience as passive and not active. However,
there was a shift in theory during the middle of the 20th century and a more understandable
and acceptable theoretical framework was developed by Katz, Blumler & Gurevitch
(1974). The newer, improved theory posits that individuals decide what type of
media they choose to expose themselves to based on what they find personally satisfying
or gratifying. The theory addresses some basic points:
(1) the social and
psychological origins of (2) needs, which generate (3) expectations of (4) the
mass media or other sources, which lead to (5) differential patterns of media
exposure (or engagement in other activities), resulting in (6) need gratifications
and (7) other consequences, perhaps mostly unintended ones (Katz, Blumler &
Gurevitch, 1974, p. 20).
In addition, Blumler and Katz maintained that consumers should have a free will
having a say in what influence the media will have. The theoretical assumptions
made are that the mass communication audience is very active and goal-oriented
and not complacent in making choices. Researchers believe that consumers are consciously
aware of and can communicate their reasons for picking certain media content (Wimmer
& Dominick, 1991). The individual is actively making choices, which relinquishes
some of the power media once had in determining what the public actually watched.
Rubin
(1984) has identified what he considers two types of television viewers. There
are the ritualized users who view television as important, are frequent watchers
and use television primarily as a diversion. The second type is an instrumental
user who only watches certain programming and uses the content primarily for information.
This viewer tends to be more selective and goal-oriented about programming and
doesn't necessarily see television as all that important. One
who can receive gratification from watching television usually applies the same
reasoning to purchasing a newspaper. In many instances, the content of either
media would carry the same considerations because individuals often choose what
to watch or to read based on what affects them directly. For example, a homeowner
might be interested in a story about rising property tax or a baseball enthusiast
might be drawn to the sports page to check the current team standings. Other considerations
might include an individual being more comfortable or familiar with a particular
genre such as horror, suspense or adventure and is more apt to make those selections.
This ability
to make choices based on what gratifies can also be used in determining why someone
would even bother picking up a base newspaper. In the uses and gratification theory,
individuals ask the same questions about newspapers that they would ask regarding
anything else related to media, "What's in it for me?" Blumler
(1979) says that the uses and gratification theory is based on the idea that people
know what they want and need and are not easily persuaded. People are more inclined
to pick up the base newspaper to get what they want from it. The media source,
in this case the newspaper, fulfills or gratifies that individual's specific needs. In
this study, uses and gratification theory does not provide information regarding
whether individuals pick up the Tinker Take Off for entertainment purposes. However,
this study provides a framework for future research on whether the paper is accomplishing
what it is supposed to accomplish. Uncertainty
Reduction Newspapers
provide information to personnel which in turn decrease uncertainty. By providing
information to base personnel, the overall attitude of these individuals and their
families is improved. People
develop relationships on a daily basis. They meet new clients at work, fellow
worshipers at church and often seek new friends at the local establishment they
frequent to eat or drink. As people create these interpersonal relationships,
they encounter a degree of uncertainty. Since uncertainty tends to make a person
uncomfortable, it motivates them to seek information from the other person so
that they can process it to reduce this uncertainty (Heath & Bryant, 2000). Uncertainty
refers to "the number of possible alternative ways of behaving and believing
when strangers meet" (Berger, 1975, p.33). As people interact, they try to
get to know each other. It is a natural curiosity for people to want to know why
others behave as they do. Not only do they desire to collect information about
others, but they also seek information about themselves for reassurance that they
are socially competent. People also tend to be extremely conscience of their social
status and want to know what others think of them (Heath & Bryant, 2000).
Berger explains, "Each interactant must develop a set of causal attributions
in order to answer the question of why he and the other are behaving in particular
ways or believing certain things" (Berger, 1975, p.33). Uncertainty
reduction theory originated with Berger and Calabrese (1975) who drew on the work
of Heider (1958). They determined through their research that people seek to make
sense of their environment, including the people in it (Heath and Bryant, 2000).
"Uncertainty reduction theory is a powerful explanation for communication
because it operates in all contexts to help explain why people communicate as
they do" (Heath & Bryant, 2000, p. 271). Berger
and Calabrese (1975) claim that uncertainty reduction follows a pattern of developmental
stages. This pattern usually occurs during initial interaction. The entry phase
typically consists of information exchanges of demographic information and expressions
of attitudes on topics of minimal consequence or low involvement. After this phase,
one or both interactants decide if the relationship is worth pursuing. The personal
phase occurs when the conversation reveals intimate information. The participants
discuss subjects that involve personal attitudes and judgments. During this phase
the conversation patterns are less scripted than the initial phase. The exit phase
occurs when one or both participants decide to terminate the relationship. Berger
(1979) describes three information-seeking strategies of communication that are
used to generate information about another person: (1) Passive strategies are
those used to observe others. They include reactivity search, social comparison
and disinhibition search. These strategies are unobtrusive observations of what
the observed person is doing or saying; (2) Active strategies are described as
asking others about a target person. This strategy also includes environmental
structuring; (3) Interactive strategies involve face-to-face interaction and include
asking questions, also referred to as interrogation, self-disclosure and deception
detection. Uncertainty
reduction, as a theoretical perspective, is one of the major frameworks employed
in the study of interpersonal communication (Gudykunst and Hammer, 1988). Uncertainty
reduction theory describes "how people make attributions about one another
and about themselves and how they act in regard to one another" (Heath and
Bryant, 2000, p. 281). Understanding
this research and theory emphasizes the important role information plays when
people strive to communicate in everyday life. "To get to know one another
is a person's incentive to reduce uncertainty, which is a motive for communication"
(Heath and Bryant, 2000, p. 270.) When
military personnel and their families first report to a new duty station there
is a high degree of uncertainty that they tend to experience. Newspaper personnel
might use uncertainty reduction as a theoretical perspective and provide information
via the base newspaper in an effort to reduce uncertainty for new personnel reporting
to the base. This enables a smoother transition and more positive overall orientation
for new personnel and their families. Equivocality Newspapers
transfer particular information to a wide audience and offer ample variety to
said users. Some users pick up a newspaper and beeline to a specific section such
as obituaries, sports, business, etc, while others disregard them due to poor
methods of transfer. The environment and one's social make up are factors that
direct choices and shape thoughts concerning issues, and how information is processed.
Military newspapers are the same as civilian newspapers in this regard, and they
both suffer from a condition called equivocality. Equivocality
refers to the existence of multiple interpretations of the same event. It does
not refer to uncertainty or ambiguity about the meaning of an event (Miller, 2002,
p. 199). This variable is not a phenomenon allied exclusively with one particular
discipline, but can be seen as a factor taken into account and influenced by researchers
throughout numerous disciplines. It is closely linked to the environment, individual
morality, culture, and at times, mass media fed perceptions. Ambiguity appears
to be a major concern both externally and internally which organizations can attribute
to equivocality and other causes. Some researchers feel ambiguity can be overcome
or reduced through face-to-face dialogue, while others go a step further and address
outlying issues they surmise are related to equivocality. Miller
uses an example of laughter in a meeting to describe equivocality. An environment
could be described as equivocal if an individual could put forth multiple viable
explanations for the laughter (e.g., "they're laughing about that funny e-mail
message that was circulating this morning" or "they're laughing because
everyone is punchy from working so many hours?) (Miller, 2002, p. 200). A
typical individual's preferences, it seems fair to assume, are neither perfectly
informed and fixed nor totally uninformed and random (Page & Shapiro, 1992,
p. 2). Instead, they are based on some fundamental needs and values that are relatively
enduring, some uncertain beliefs and some incomplete fragments of information
(Page & Shapiro, 1992, p. 2). If this is so - then new information or arguments
that bear upon beliefs about policy alternatives can change people's policy preferences
(Page & Shapiro, 1992, p. 2). Equivocality is a defining line that can be
the cause of misunderstanding within organizational communication. Furthermore,
it frames surrounding environments, making them hostile and perhaps unsuccessful. We
can see how indirectly we know the environment in which nevertheless we live (Lippmann,
1992, p. 469). Whatever we believe to be a true picture, we treat as if it were
the environment itself (Lippmann, 1992, p. 469). There is a distinct relationship
between the scene of action, the human picture of that scene, and the human response
to that picture (Lippmann, 1992, p. 477). It
is like a play suggested to the actors by their own experience, in which the plot
is transacted in the real lives of the actors, and not merely in their stage parts
(Lippmann, 1992, p. 477). The moving picture often emphasizes with great skill
this double drama of interior motive and external behavior (Lippmann, 1992, p.
477). Two men are quarreling, ostensibly about some money, but their passion is
inexplicable. Then the picture fades out and what one or the other of the two
men sees with his mind's eye is reenacted (Lippmann, 1992, p. 477). Across the
table they were quarreling about money. In memory they are back in their youth
when the girl jilted him for the other man (Lippmann, 1992, p. 477).
Lippmann offers great insight to how equivocality is not bound to one discipline.
His example of a dyad and two different views of a single event express the interdisciplinary
nature of equivocality. This variable is not held to only organizational theory
or sensemaking, it has universal quality. Equivocality is obviously an element
that must be controlled in order to allow greater understanding to take place
in communication and in organizations. Karl Weick, a leading theorist of organizations
and sensemaking, states that eliminating equivocality altogether can be dangerous
as well. One must find a balance in order to insure integrity remains for groups
and individuals. Equivocality,
in the world of communication, offers a sense of uncertainty and confusion. Investigators
who favor the metaphor of information processing often view sensemaking, as they
do most other problems, as a setting where people need more information. That
is not what people need when they are overwhelmed by equivocality (Weick, 1995,
p. 27). Instead, they need values, priorities, and clarity about preferences to
help them be clear about what matters (Weick, 1995, p. 27, 28). In
order to manipulate or reduce equivocality, the environment is a central figure
that must be shaped. Its role is important. Both incentives and innovation ideas
can emerge from the environment (Daft & Becker, 1978, p. 16). Maintaining
openness to innovation and advocating incentives within an organization will create
a "target rich" environment that is conducive to shared knowledge and
sensemaking can occur. One
requirement in all organizations is that information be processed among participants
(Daft & Macintosh, 1981, p. 207). In order to interpret the external environment,
coordinate activities, and handle problems that arise, participants attend meetings,
send and receive reports, obtain knowledge of events relevant to performance,
read printouts, and make technical and administrative decisions, and perhaps disseminate
instructions - all of which involve information processing in some form (Daft
& Macintosh, 1981, p. 207). Equivocality
is relevant to this study because the two entities (audience and military newspaper
distributor) may have differing views concerning the functionality of the installation
newspaper and whether it meets stated goals and objectives. Although this variable
is not formally addressed in military literature governing installation newspapers,
commanders and Public Affairs Officers constantly address the issue equivocality
in order to streamline production and offer the audience a useful information
tool.
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