This page serves as directory for our different event categorization and way to direct traffic to the various year long events calendar we are actively developing every day. It will also help you understand how we draw lines between student only, campus wide, and public access events throughout the year. The events out of ECCI is the responsibility of our Community & Labs Program Team.
Our Community & Labs program is focused around putting on inclusive programming to embrace the diverse interest of gamers at OU. All titles, regardless if it is a first-person shooter like Call of Duty or a social and casual game like Animal Crossing or Minecraft, receive the same respect that can manifest as watch parties for global competitions, social mixers (back to school and end of year programming), and general gatherings focused around a gaming topic.
Events on our calendar will have a prefix defined in the list below to make types of events and their targeted audiences easily identifiable.
Event type classifications defined further down the page.
Cost: Free!!
Description: "In-Houses" are designed to be friendly, easy to approach events that can range from physical or virtual, friendly to competitive, social to serious, and are focused on giving community members are place to meet others.
Examples:
- D.Va bumper cars in Overwatch
- Rocket League full gravity and destruction enabled
- Minecraft build parties
- Esports watch parties
- Meetups & mixers
- Card/Tabletop nights
Who Can Attend: Any member of the OU Gaming Club Discord as this is the only place we really market and facilitate these events.
- PRESENTED BY MCDONALD'S GAMING -
Cost: Varies Per Event
Description: The Sooner "Dojo" Series represents pay to enter tournaments at varying intervals but happen year-round. Sooner Dojo Series are geared towards programming for the public with an entry fee, prize pot, student/partners on payroll, and eventually full production.
Current Established Editions:
- Chess Edition
- EA College Football/Madden Edition
- Fighting Game Edition (SF6, T8, GG:Strive)
- Mario Kart Edition
- Super Smash Bros. Edition
Who Can Attend: The public! Anyone! Everyone! Run it back!
Cost: $20 per person/per league (VIP Membership includes 1 entry per semester)
Description: The Sooner "Rivals" Series are esports intramurals aimed at adding value across the entire university landscape for the OU community to have another awesome thing to do. Similar to OU's Fit & Rec venerable intramurals, these are exclusive to the OU collective. Developing fellowship, extracurricular activities for all within the walls of OU, and providing the esports experience to all of our internal student communities.
Format:
- Fall Series: October - November
- Spring Series: February - March
Who Can Attend: All university students with an OUID and have 4x4 SSO logon access.
This is the first time the gaming culture and esports developments efforts have formed a seperate committe geared towards autonomy with a roadmap to scale up. This committee will start with our revenue generation focused "Sooner Dojo Series" events and scale into providing structure for "in-houses" and stabilization for the upcoming "Sooner Rivals Series".
Starting with the preexisting events to establish the first round of building a formalized full year calendar of events, this committe will find opportunities throughout the year to build bigger events and new programming for the public. This allows us to develop tournament organizers and logistics expertise in our student pipelines.This is the first time the gaming culture and esports developments efforts have formed a seperate committe geared towards autonomy with a roadmap to scale up. This committee will start with our revenue generation focused "Sooner Dojo Series" events and scale into providing structure for "in-houses" and stabilization for the upcoming "Sooner Rivals Series".
Starting with the preexisting events to establish the first round of building a formalized full year calendar of events, this committe will find opportunities throughout the year to build bigger events and new programming for the public. This allows us to develop tournament organizers and logistics expertise in our student pipelines.
OU Esports:
OU Gaming Club: