Section
1: Review of Learning Module 2
The objectives of this week's lesson are to:
- Compare key learning theories
for DL.
- Explain seven learning design principles for
effective DL.
- Describe cognitive load theory for DL.
Expected time for learning activity: 90 minutes
Reviews
of Learning Theories for Distance Learning
Three Learning Theories for DL
Behaviorism
As founded in the early decades of the twenties
century (Watson, 1924), behaviorism assumes three fundamental
beliefs about learning: (1) learning should focus on observable
behavior rather than internal mental processes, (2) the environment
in which learner is surrounded influences the learner's learning
behavior, (3) and learning is maximized when contiguity (close
in time between learning events) and reinforcement play central
roles during the course of individual learning process. From these
perspectives, behavioral theorists define learning as a matter
of the acquisition of new behavior.
Cognitivism
Cognitivism is concerned about internal mental states
for learning to occur. Cognitive theorists view learning as involving
the acquisition or reorganization of the cognitive structures
through which humans process and store information.
Constructivism
Constructivists' view assumes learners interpret
and construct their surrounding reality based upon their perceptions
of experiences. From this assumption, individual's knowledge is
a function of one's prior experiences, mental structures, and
beliefs that are used to interpret objects and events (Jonasson,
1991).
Constructivism claims that the purpose of learning
is to construct individual's own meaning from a learning, but
not just memorize the right answers. Therefore, within constructivists
orientation, the learning process has taken through understanding
concepts, not isolated facts.
Influence of Learning Theories
on DL
The Influence of Behaviorism on Distance Learning
Apply behavioral taxonomy of learning objectives
in developing learning content and activities for distance learning.
Bloom and his colleagues' taxonomy is a good example to compose
the content of distance learning in different levels. The taxonomy
includes six levels of learning objectives:
- Knowledge
- Comprehension
- Application
- Analysis
- Synthesis
- Evaluation
Another good example of instructional model using
the behavioral orientation is developing instructional sequencing
based on the following steps:
- Prepare units.
- Develop behavioral objectives.
- Plan instructional sequences.
- Include pretest and posttest for each unit.
- Materials continually evaluated and upgraded
to meet behavioral objectives.
The Influence of Cognitivism on Distance Learning
With greater concern on the internal mental processes
of human mind, the instructional approach would use such processes
of cognitive learning (knowledge coding and representation, information
storage and retrieval) in developing learning content and sequencing
learning activities (analyze a task, break it down into smaller
steps or chunks, and use that information to develop instruction).
Other examples of instructional principles using cognitivistic
orientation include:
- Advance organizers
- Mnemonic devices
- Metaphors
- Chunking into meaningful parts
- Careful organization of instructional materials
from simple to complex
The Influence of Constructivism on Distance Learning
Constructivism promotes a more open-ended learning
experience where the methods and results of learning are not easily
measured and may not be the same for individual learner. Some
instructional examples using principles of constructivism include:
- Provide multiple representations of reality
- Present authentic tasks - contextualize
- Provide real-world, case-based learning environments
(not predetermined instructional sequences)
- Foster reflective practice
- Enable context- and content-dependent knowledge
construction
- Support collaborative construction of knowledge
through social negotiation, not competition among learners for
recognition
Four Key Theorists of Distance Learning
1. Conditions of Learning Theory (Gagne)
Types of Learning Content
- Verbal information
- Intellectual skills
- Cognitive strategies
- Motor skills
- Attitudes
Hierarchy of Learning
- Stimulus recognition
- Response generation
- Procedure following
- Use of terminology
- Discriminations
- Concept formation
- Rule application
- Problem solving
Applying Gagne's Nine Instructional Events for
Distance Learning
- Gain attention - show a variety of computer generated
triangles
- Identify objective - pose question: "What
is an equilateral triangle?"
- Recall prior learning - review definitions of
triangles
- Present stimulus - give definition of equilateral
triangle
- Guide learning - show example of how to create
equilateral
- Elicit performance - ask students to create 5
different examples
- Provide feedback - check all examples as correct/incorrect
- Assess performance - provide scores and remediation
- Enhance retention/transfer - show pictures
of objects and ask students to identify equilateral triangles.
2. Social Cognitive Development (Vygotsky)
Vygotsky's theory of social cognitive development
posits that social and interpersonal interactions play a key role
in the facilitation of learning and development of cognition.
Stages of Proximal Development
- Stage 1 - assistance provided by more capable
others (coaches, experts, teachers)
- Stage 2 - assistance by self
- Stage 3 - internalization automatization (fossilization)
- Stage 4 - de-automatization: recursiveness through
prior stages
Vygotsky also contends that instruction is most
efficient when students engage in activities within a supportive
learning environment and when they receive appropriate guidance
that is mediated by tools such as: cognitive strategies, a mentor,
peers, computers, printed materials, or any instrument that organizes
and provides information for the learner. Instructors' key role
is organizing dynamic support to help students complete a task
near the upper end of their zone of proximal development and then
to systematically withdrawing this support as they move to higher
levels of confidence.
Applying Vygotsky's Idea for Developing Distance
Learning
Gillani and Relan (1997) proposed an instructional
design model having four phases:
- Phase 1: advance organizer
- Phase 2: modeling
- Phase 3: exploring
- Phase 4: generating
3. Constructivist Theory (Bruner)
According to Bruner, instructors have three roles
in distance learning:
- Encourage students to construct hypotheses, makes
decisions, and discover principles by themselves.
- Translate information to be learned into a format
appropriate to the learner's current state of understanding.
- Organize it in a spiral manner so that the student
continually builds upon what they have already learned.
Applying Bruner's Idea for Developing Distance
Learning
Bruner's constructivist theory can be applied to
distance learning by applying the following principles:
- Attract, hold and focus attention so students
can learn principles:
- To draw attention, use novelty, differences,
motion, changes in intensity or brightness, the presence
of moderate complexity, and lean and focussed displays.
- To increase attention and maintain learner
focus, create moderate uncertainty about what is about to
happen next or what the eventual outcome of a presentation
will be.
- To sustain attention, maintain change and
variety in the learning environment.
- To focus attention, teach learners to interpret
certain cues such as specific colors, sounds, symbols, fonts,
screen or display arrangement, underlining, etc.
- To focus attention, use captions in pictures,
graphics and illustrations.
- Improve retention by sequencing screens and presenting
related materials together.
- Provide structural cues to avoid information
vertigo - Arrange information in a non-threatening manner through
techniques such as chunking, overviews, advance organizers,
maps, and a fixed-display format.
4. Social Learning Theory (Bandura)
Bandura's social learning theory emphasizes the
importance of observing and modeling the behaviors, attitudes,
and emotional reactions of others. The processes underlying observational
learning can be described in five phases:
- Attention (catching learners' cognitive attention)
- Retention (cognitive organization and motor rehearsal)
- Motor reproduction (physical movement, self-observation
of reproduction, and accuracy of feedback)
- Motivation (external and self reinforcement)
- Observer characteristics (sensory capacities,
arousal level, perceptual set, and past reinforcement).
Applying Bruner's Idea for Developing Distance
Learning
- Teach students how to model cognitive processes
as well as behaviors using real-world problems. Jonassen (1998)
defines two types of modeling: behavioral modeling of the overt
performance and cognitive modeling of the covert cognitive processes.
Behavioral modeling demonstrates how to perform the activities"
while cognitive modeling "articulates the reasoning that
learners should use while engaged in performing the activity.
- Provide similar examples and comparisons to aid
perception and recall. Objects, ideas, or events displayed together
in space and time are often stored together in memory and grouped
together in recall. This is the Law of proximity in perception
and contiguity in memory. (Fahy 1999).
- Use show me buttons when learners need help.
Hyperlink to this button a visual or animated example of the
desired performance.
- Use worked examples as a method for modeling
problem solving. Worked examples include a description of how
problems are solved by an experienced problem solver.
- Use repetition with variety. Repeating a variety
of examples or problems with solutions is more effective for
long-term retention than rote or verbatim reproduction. Paraphrasing,
rephrasing, and reworking are good examples.
Issues in Developing Distance Learning
Design Considerations
Systematic design and development: In designing
effective distance instruction, one must consider not only the
goals, needs, and characteristics of teachers and students, but
also content requirements and technical constraints.
Interactivity: Successful distance education systems
involve interactivity between teacher and students, between students
and the learning environment, and among students themselves, as
well as active learning in the classroom.
Active learning: As active participants in the learning
process, students affect the manner in which they deal with the
material to be learned. Learners must have a sense of ownership
of the learning goals. They must be both willing and able to receive
instructional messages.
Visual imagery: Reliance on exciting visuals may
distort the curriculum by focusing students' attention on the
entertaining and provocative features of the presentation rather
than encouraging thoughtful analysis of their underlying meaning.
Instructor training: Teachers need training in instructional
message design, strategies for delivering instruction on-camera,
methods of diversifying types of presentation, selecting various
mixes of student-teacher activities and interactions, choosing
situations and examples which are relevant to their students,
and assessing the level of learning by distant students.
Methods and Strategies
Media-based challenges: Effective distance learning
requires extensive preparation, as well as adapting traditional
teaching strategies to a new learning environment which often
lacks visual cues. Effective distance learning also requires students,
teacher, and the site facilitator must function as a team.
Modes of learning: Another important variable in
learning effectiveness is the preference of the student for a
particular mode of learning such as cooperative, competitive,
or individualized. Effective distance learning relies on knowledge-building
accomplished through student-initiated interactions and reflections,
in real-time in class, and in delayed-time using an electronic
bulletin board system (BBS).
Distance Learners, Teachers, and Facilitators
Aims and goals: According to research adult learners
have a wide variety of reasons for pursuing learning at a distance.
As a result, they gain not only new knowledge but also new social
skills, including the ability to communicate and collaborate with
widely dispersed colleagues and peers whom they may never have
seen.
Learner support: Students need support when they
are learning about new technology, regardless of their level of
classroom experience. They also need to be able to communicate
with support staff and/or other students who have gone through
this process themselves, and who are competent to advise them
and serve as role models.
The teacher: Teachers are responsible for knowing
the subject matter, preparing lesson plans and producing an instructional
module or course, selecting support materials, delivering the
instruction effectively on-camera, determining the degree of student
interaction, and selecting the form of distance evaluation or
assessment.
The site facilitator: The site facilitator's responsibilities
are to motivate and encourage the remote site students, keep up
their enthusiasm, and maintain discipline in the classroom. S/he
is also responsible for smooth running of equipment, helping students
with interaction, handing out, collecting, and grading papers,
guiding collaborative groups who are working with manipulatives,
answering questions when necessary, and assisting the studio teacher
when asked.
Technology Adoption and Management Issues
Technology adoption: Purchasing and maintaining
appropriate equipment, and training teachers and facilitators
to use it effectively, are necessary conditions, but are not sufficient
in themselves to assure a school district of an excellent distance
education program. Successful technological innovations must take
into consideration the social and political climate of the school,
and must also reinforce the authority of the teacher, rather than
undermine it.
Management and policy issues: Distance education
changes the learning relationship from the common, centralized
school model to a more decentralized, flexible model. It also
reverses social dynamics by bringing school to students, rather
than students to school.
Scheduling and cost/benefit tradeoffs: Implementation
of distance education is resource-intensive. Sufficient money
and time must be allocated to deliver whatever courseware was
promised. The cost/benefit of technology can vary significantly
with the specific characteristics of schools and students. In
many cases, while technology often improves educational quality,
it is not necessarily cost-efficient.
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